Honey Elevators is a premium, drop-in elevator system for FiveM — framework-agnostic, fully configurable, and managed entirely from an in-game admin panel. One resource, three frameworks, zero SQL imports.
✨ Highlights
- Multi-framework — auto-detects ESX, QBCore & QBox (also runs standalone).
- Auto database — tables are created on first start. No SQL import, no migrations.
- 9 languages — EN, ES, PT, FR, DE, IT, PL, TR, NL, switchable live.
- Native sounds — no audio files required.
🛗 Elevators
- Up to 8 floors per elevator — captured by walking to each one and pressing E.
- Job restrictions — lock an elevator to one or more jobs from your framework, with per-grade control.
- Maintenance mode — lock any elevator instantly, synced to everyone.
- Live edit — rename, re-capture floors or fine-tune coordinates without losing data.
🎨 UI / Experience
- In-game admin panel — create, edit, lock, delete and teleport with one command.
- Live appearance editor — accent color picker, button shape (round / square) and glow intensity.
- Real-time preview — see your changes on the actual player buttons.
- 6 interaction modes — marker, textui, text3d, ox_target, qb-target or your own custom code.
🔒 Security & Performance
- Server-authoritative — every action (permissions, jobs, proximity) is validated server-side.
- Anti-cheat teleport — players are blocked if they request a teleport from outside the elevator's range.
- Rate-limited events — built-in protection against client-side spam.
- Optimized — proximity loop sleeps when no one is nearby, idle around 0.00 ms.
⚙️ Requirements
- oxmysql — required (must start before honey_elevators).
- ox_lib — optional (prettier textui mode).
- ox_target / qb-target — optional (only for target / qtarget modes).
💬 Support
- Documentation — docs.honey-scripts.com/elevators
- Discord community — discord.honey-scripts.com