Honey FPS is a complete performance menu for FiveM β quality presets, individual graphics switches, custom profiles with share codes and an on-screen FPS monitor, all behind a clean, modern UI. Everything is saved on the playerβs client, so there is no database, no SQL and nothing to sync. One resource, any framework, 0.00 ms when idle.
β¨ Highlights
- 8 quality presets β from Cinematic to No GPU, one click to switch.
- 12 individual switches β turn off only what you donβt need, saved per preset.
- Graphics only β nothing touches peds, traffic or anything other players can see. No advantage, just FPS.
- Custom profiles β save your setup and share it with your friends with a 13-character code.
- FPS monitor β live FPS, average, 1% low, frametime and ping on screen.
- No database β everything lives on the client (KVP). Survives reconnects and character changes.
- 9 languages β EN, ES, PT, FR, DE, IT, PL, TR, NL.
ποΈ Quality Presets
- Cinematic & Quality β cinematic look for screenshots, real visual boost for powerful PCs.
- Balanced β the middle ground between looks and frames.
- PvP β clean image, steady frame times, lights kept on for night visibility.
- Performance & Ultra Performance β more FPS, fewer details; made for old PCs.
- No GPU β extreme mode, everything off, maximum FPS.
- Fully editable β icon, timecycle, LOD scale and every flag per preset in config.lua. Add your own presets in minutes.
π§ Individual Settings
- 12 switches β dynamic shadows, far shadows, rain, fog, particles, decals, artificial lights, texture quality, minimap on foot, blood, clouds & distant lights, model streaming budget.
- Saved per preset β your changes stay with the preset you made them on. One button resets them.
- Fair for everyone β no population or traffic control: every player sees the same world.
- Plays nice β the radar is only hidden on foot and only if it was visible; weather overrides are client-side and cleared when the switch goes back on.
β My Profiles
- Up to 3 profiles per player β configurable from 1 to 10. Save the current preset + switches under a name.
- Update, rename, delete β a modified profile shows an βunsaved changesβ bar with Discard / Update.
- Share codes β every profile has a copy button that gives a short code like HFPS-5kiACACQ. Paste it on another client to import it, with a live preview before saving.
- Safe β codes from a server with different presets or switches are refused instead of mapping to the wrong thing.
- Optional β turn the whole profiles card off from the config if you donβt want it.
π FPS Monitor
- 3 styles β Minimal (just the number), Badge (pill with the Honey logo) or Card (stacked rows).
- Any corner β pick it on a mini screen preview. Metrics chosen by the player: average, 1% low, frametime, ping.
- 60-second history chart β inside the menu, with current, average and 1% low.
- Color thresholds β green / amber / red for FPS and ping, configurable.
π¨ UI / Experience
- Clean, modern UI β Honey UI Kit, smooth animations, no scrolling: every tab fits on screen.
- Open it your way β chat command (/fps by default) and an optional key players can rebind in FiveM settings.
- Notifications β built-in Honey style, or ox_lib, okokNotify, mythic_notify, your framework, or your own bridge.
- Notification export β send Honey-style notifications from any other script, client or server.
π Security & Performance
- Optimized β 0.00 ms when idle. A per-frame loop only runs while LOD or decals are reduced; heavy natives are applied once, never on a timer.
- No streaming hitches β no preset reduces the model streaming budget.
- Validated config β every option is checked at startup; a wrong value prints a clear warning instead of breaking the menu.
- Build-proof β natives missing on older game builds are skipped and reported once, never crash the loop.
- Open where it matters β config, notification bridge, locales and the whole UI are unencrypted and editable.
βοΈ Requirements
- ox_lib β required (must start before honey_fps).
- A framework β ESX Legacy, QBCore or QBox (auto-detected), or fully standalone.
- No database β nothing else needed.
π¬ Support
- Documentation β docs.honey-scripts.com/fps
- Discord community β discord.honey-scripts.com